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#ifndef _XT_U32_H
#define _XT_U32_H 1
#include
enum xt_u32_ops {
XT_U32_AND,
XT_U32_LEFTSH,
XT_U32_RIGHTSH,
XT_U32_AT,
};
struct xt_u32_location_element {
__u32 number;
__u8 nextop;
};
struct xt_u32_value_element {
__u32 min;
__u32 max;
};
/*
* Any way to allow for an arbitrary number of elements?
* For now, I settle with a limit of 10 each.
*/
#define XT_U32_MAXSIZE 10
struct xt_u32_test {
struct xt_u32_location_element location[XT_U32_MAXSIZE+1];
struct xt_u32_value_element value[XT_U32_MAXSIZE+1];
__u8 nnums;
__u8 nvalues;
};
struct xt_u32 {
struct xt_u32_test tests[XT_U32_MAXSIZE+1];
__u8 ntests;
__u8 invert;
};
#endif /* _XT_U32_H */